Muse

  1. (v) To reflect deeply on a subject; to consider something carefully and at length
  2. (n) The source of an artist's inspiration
  3. (n) In ancient Greek mythology, any of 9 daughters of Zeus and Mnemosyne; protector of an art or science
  4. (n) A gap or hole in a hedge, fence, wall, or the like, through which a wild animal is accustomed to pass (from 'muset')

OpenMuse is an effort to encourage the continuing evolution of tools for making music with computers — tools for composition, performance, sound design, audio production; tools for organizing sonic materials however you like.

OpenMuse is intended to become a gathering place for software developers, researchers and others interested in furthering music technology.
(This is not a site for sharing favorite MP3's, or for learning how to set up or use a project studio.)

The initial focus of this site will be on transport-level protocols, such as MIDI over Internet Protocol (IP) and Ethernet. Both the IETF and the IEEE currently have related standards efforts underway, and it is important to provide input now. Later, the focus will shift to higher-level symbolic and gestural music representations, suitable for real-time control over audio processing and synthesis components.

I'd like to thank the many colleagues who expressed interest in OpenMuse at the recent NAMM show. A mailing list will be established soon, and I invite all interested persons to join the list once it is running. For now, please send email to info at openmuse dot org.

For website terms of use, software licensing (once there's software to license) and legal FAQs, please see our Legal Stuff page.